TFT Set 18 · Enchanted Wilds
Find the Best Comps for Your Emblems
Just got an emblem? Pick it to see every meta comp ranked by what it actually gains. Not a tier list with a filter: rankings start from the emblem you're holding.
Comp data through 2026-10-27 · Set 18
Select Emblems
Craftable Emblems
Special Emblems (drop-only)
Meta First: proven comps that already run your trait.
Compositions for Executioner + Lunar
Ranked for the emblems you're holding — placement-led, with a bounded breakpoint bonus. How we rank →
Comp data through 2026-10-27 · Set 18 · ranked queue · all ranks combined (source publishes no rank or region split)
Full Matches
Boards that put every selected emblem on a legal holder and switch its trait on.
Why #1: Executioner: splash unlock · Lunar: splash unlock · 4.26 avg (Tier S) · unlocks Executioner 1 → 2 · 34,060 games · high confidence
Holders: Executioner → Diana · Lunar → Alistar
Show details
One legal placement · holder strength not yet modeled
Source build item example also includes Elderwood Emblem.
Swap ideas (2)
Partial Matches
Strong boards that use some — but not all — of your emblems. Each card names the emblem it leaves unused.
Why: Splash unlock — activates Lunar on a board that is not built around it · 4.39 avg (Tier A) · unlocks Lunar 2 → 3 · 23,207 games · high confidence
Holders: Executioner → Alune — inert here · Lunar → Cassiopeia
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Swap ideas (2)
Why: Splash unlock — activates Lunar on a board that is not built around it · 4.43 avg (Tier A) · unlocks Lunar 2 → 3 · 37,253 games · high confidence
Holders: Executioner → Alune — inert here · Lunar → Hecarim
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Swap ideas (2)
Why: Splash unlock — activates Executioner on a board that is not built around it · 4.46 avg (Tier A) · unlocks Executioner 2 → 3 · 69,446 games · high confidence
Holders: Executioner → Gnar · Lunar → Alistar — inert here
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Executioner Emblem, but it does not meaningfully use your Lunar Emblem.
Swap ideas (2)
Why: Splash unlock — activates Lunar on a board that is not built around it · 4.47 avg (Tier A) · unlocks Lunar 2 → 3 · 14,950 games · high confidence
Holders: Executioner → Aphelios — inert here · Lunar → Kayle
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Swap ideas (2)
Why: Build-around — unlocks a new Lunar tier on a board already built on it · 4.50 avg (Tier A) · unlocks Lunar 2 → 3 · 58,809 games · high confidence
Holders: Executioner → Aphelios — inert here · Lunar → Varus
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Swap ideas (2)
Why: Build-around — unlocks a new Executioner tier on a board already built on it · 4.53 avg (Tier A) · unlocks Executioner 3 → 4 · 18,420 games · high confidence
Holders: Executioner → Ahri (pictured) · Lunar → Alistar — inert here
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Executioner Emblem, but it does not meaningfully use your Lunar Emblem.
Source build item example already shows Executioner Emblem — that's the emblem you selected, not a second copy.
Swap ideas (2)
Why: Splash unlock — activates Lunar on a board that is not built around it · 4.62 avg (Tier B) · unlocks Lunar 2 → 3 · 7,265 games · high confidence
Holders: Executioner → Diana — inert here · Lunar → Hecarim
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Source build item example also includes Invoker Emblem.
Swap ideas (2)
Why: Build-around — unlocks a new Lunar tier on a board already built on it · 4.72 avg (Tier B) · unlocks Lunar 3 → 4 · 6,934 games · high confidence
Holders: Executioner → Alune — inert here · Lunar → Alistar
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Swap ideas (2)
Why: Build-around — unlocks a new Executioner tier on a board already built on it · 4.74 avg (Tier B) · unlocks Executioner 3 → 4 · 38,326 games · high confidence
Holders: Executioner → Zyra (pictured) · Lunar → Azir — inert here
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Executioner Emblem, but it does not meaningfully use your Lunar Emblem.
Source build item example already shows Executioner Emblem — that's the emblem you selected, not a second copy.
Swap ideas (2)
Why: Splash unlock — activates Lunar on a board that is not built around it · 4.82 avg (Tier C) · unlocks Lunar 2 → 3 · 11,249 games · high confidence
Holders: Executioner → Aphelios — inert here · Lunar → Hecarim
Show details
“Inert” = placeable, but the trait stays below its first breakpoint on this board.
One legal placement · holder strength not yet modeled
Strong board for Lunar Emblem, but it does not meaningfully use your Executioner Emblem.
Source build item example also includes Rapidfire Emblem.
Swap ideas (2)
Emblem Meta Index· Patch 18.5
Which emblems give you the most to work with right now: for each emblem, how many of the 36 tracked meta comps already run its trait — the same list the finder above shows when you pick it — and in how many of those it unlocks a new trait breakpoint. The best comp is ranked by our emblem-value model, which can also look past comps that run the trait. How it's computed →
- Vanguard17 comps · 0 unlocks
Best: Vanguard Morgana (4.39 avg)
- Brawler15 comps · 0 unlocks
Best: Riftbeast Brambleback (4.13 avg)Not built around the emblem. Closest board that is: Fae Tristana (#2), 0.37 worse average placement.
- Juggernaut15 comps · 0 unlocks
Best: Inferno Akali (4.55 avg)
- Defender14 comps · 1 unlock
Best: Defender Rengar (4.35 avg)
- Spellweaver11 comps · 0 unlocks
Best: Spellweaver Veigar (4.30 avg)
- Invoker9 comps · 9 unlocks
Best: Riftbeast Brambleback (4.13 avg)
- Inferno9 comps · 8 unlocks
Best: Inferno Elder Dragon (4.52 avg)
- Flora Fatalis9 comps · 5 unlocks
Best: Spellweaver Veigar (4.30 avg)
- Primal9 comps · 0 unlocks
Best: Adaptor Master Yi (4.36 avg)Not built around the emblem. Closest board that is: Primal Nidalee (#6), 0.56 worse average placement.
- Lunar8 comps · 8 unlocks
Best: Elderwood Ezreal (4.26 avg)
- Rapidfire8 comps · 8 unlocks
Best: Elderwood Ezreal (4.26 avg)
- Elderwood8 comps · 1 unlock
Best: Elderwood Ezreal (4.26 avg)
- Ravager7 comps · 1 unlock
Best: Elderwood Ezreal (4.26 avg)
- Executioner6 comps · 6 unlocks
Best: Executioner Kha'Zix (4.37 avg)
- Blackthorn6 comps · 1 unlock
Best: Invoker Teemo (4.34 avg)
- Fae6 comps · 0 unlocks
Best: Defender Rengar (4.35 avg)
- Blossom6 comps · 0 unlocks
Best: Blossom Karma (4.40 avg)
- Hunter5 comps · 5 unlocks
Best: Fae Tristana (4.50 avg)
- Sprykin3 comps · 0 unlocks
Best: Invoker Teemo (4.34 avg)no board is built around it this patch
- Coven1 comp · 1 unlock
Best: Vanguard Morgana (4.39 avg)
What EmblemComp calculates
The underlying numbers are aggregated ranked-match statistics — which boards are being played, how they place, and what they build. EmblemComp does not simply republish that as a tier list. Every composition in the feed is run through our own emblem-value model, which checks whether the emblem in your hand activates or advances a trait breakpoint on that specific board, scores how much it actually gains, and then re-ranks the meta around it.
So the numbers are match data; the ordering, the breakpoint detection, the bounded breakpoint bonus, and the recommendation are ours. The full scoring model is written out on the methodology page.
Worked example
- Board runs Blackthorn 3 — one unit short of its next breakpoint.
- You hold a Blackthorn Emblem.
- Emblem grants Blackthorn to its holder → Blackthorn 4 reached.
- Breakpoint bonus applied, capped so a newly-unlocked tier cannot leapfrog a board that is simply stronger.
- Meta re-ranked for a Blackthorn Emblem holder — not for the average player.
Pick an emblem above to run this against every tracked board.
This Patch at a Glance · Patch 18.5
Oct 27, 2026Patch 18.5: Riftbeast Brambleback leads the board on a 4.13 average, with Elderwood Ezreal (4.26) and Spellweaver Veigar (4.30) behind it. The rankings below re-rank daily from live ranked games — treat this as the current snapshot, not a fixed answer. How we rank →
Learn TFT Emblems
View all guides →How EmblemComp.gg Works
Our tool analyzes millions of TFT matches to identify which compositions benefit most from each emblem. Here's how to use it effectively.
Read the full methodology →Select Your Emblem
Click the emblems you've obtained from augments, crafting, or loot. You can select multiple emblems to find compositions that use all of them.
Review Ranked Comps
Our algorithm ranks compositions by how much value your emblem adds. Green stars indicate comps that hit a new breakpoint with your emblem.
Build With Confidence
Choose a composition based on your current board and available units. Each comp shows its average placement across real ranked games.
Why Emblems Matter in TFT
Emblems are among the most impactful items in Teamfight Tactics. Unlike standard items that provide stats, emblems fundamentally change your composition by granting a champion an entirely new trait. This opens strategic possibilities that would otherwise be impossible.
The key to emblem value lies in trait breakpoints. When an emblem helps you reach the next breakpoint (like going from 5 to 6 Brawler to turn your frontline nearly unkillable), the power spike is massive. Our tool specifically highlights which compositions hit new breakpoints with your emblem.
Not holding an emblem yet? Browse every current comp by tier or comps by trait.
Pro players know that emblem decisions can determine placement. A well-placed emblem transforms a mediocre board into a winning one. A wasted emblem means you've effectively lost an item slot. EmblemComp.gg helps you make the optimal choice every time.
Key Emblem Concepts
- Breakpoint Value
Emblems are most valuable when they help you reach the next trait threshold.
- Emblem Holders
Place emblems on secondary carries or support units, not your main carry.
- Non-Craftable Emblems
Some emblems only come from drops. These are often build-defining signals.
- Stat Bonuses
Each emblem grants a small stat bonus based on its crafting components.
Understanding Our Data
Transparency matters. Here's how we analyze millions of games to provide accurate recommendations.
Data Source
Our raw input is aggregated match data from millions of ranked games across all regions. Every ranking on this site is our own model's transformation of that data — placement-led, breakpoint-aware, with low-sample comps flagged — not a reprint of anyone's stats.
Ranking Algorithm
Our algorithm scores compositions based on emblem synergy, breakpoint improvement, and historical placement data. We weight breakpoint hits heavily because they represent the largest power spikes.
Daily Updates
Composition data refreshes daily to reflect the evolving meta. When patches drop or new strategies emerge, our recommendations adapt within 24 hours to stay current.