Elderwood Emblem · Patch 18.5
Best TFT compositions for Elderwood Emblem in Set 18
About Elderwood Emblem
Grants Trait
Elderwood
Breakpoints
Best Compositions for Elderwood Emblem
These meta compositions benefit the most from adding an Elderwood Emblem — 8 tracked comps gain something from it, including comps that do not run Elderwood yet (the finder's Emblem First view). Comps marked with a star hit a new breakpoint with this emblem.
Ranked on patch 18.5, the newest. Server still on 18.4? See this emblem on patch 18.4 data →
Why #1 for Elderwood: 4.23 avg (Tier S) · unlocks Elderwood 6 → 7 · 36,964 games · high confidence
Can hold: Aphelios, Diana, Lillia
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Has it natively: Alistar, Ezreal, Gnar, Hecarim, Ornn, Xayah — not a holder
Board order · holder strength not yet modeled
Source build item example already shows Elderwood Emblem — that's the emblem you selected, not a second copy.
Why #2 for Elderwood: 4.43 avg (Tier A) · Elderwood 3 → 4, no new tier · 67,601 games · high confidence
Can hold: Ivern, Kennen, Maokai
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Has it natively: Alistar, Ezreal, Gnar — not a holder
Board order · holder strength not yet modeled
Why #3 for Elderwood: 4.24 avg (Tier S) · Elderwood 3 → 4, no new tier · 53,654 games · high confidence
Can hold: Diana, Kha'Zix, Soraka
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Has it natively: Ezreal, Hecarim, Ornn — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Elderwood breakpoint here.
Why #4 for Elderwood: 4.33 avg (Tier A) · Elderwood 3 → 4, no new tier · 74,984 games · high confidence
Can hold: Cassiopeia, Rek'Sai, Veigar
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Has it natively: Alistar, LeBlanc, Ornn — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Elderwood breakpoint here.
Source build item example also includes Flora Fatalis Emblem.
Why #5 for Elderwood: 4.65 avg (Tier B) · unlocks Elderwood 2 → 3 · 3,982 games · medium confidence
Can hold: Azir, Rek'Sai, Warwick
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Has it natively: Alistar, Ezreal — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Blackthorn Emblem and Executioner Emblem.
Why #6 for Elderwood: 4.42 avg (Tier A) · Elderwood 3 → 4, no new tier · 16,220 games · high confidence
Can hold: Kobuko, Morgana, Teemo
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Has it natively: Alistar, Hecarim, LeBlanc — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Elderwood breakpoint here.
Why #7 for Elderwood: 4.75 avg (Tier B) · Elderwood 5 → 6, no new tier · 6,907 games · high confidence
Can hold: Alune, Aphelios, Diana
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Has it natively: Alistar, Gnar, Hecarim, Ornn, Xayah — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Fae Emblem.
Why #8 for Elderwood: 4.57 avg (Tier B) · Elderwood 3 → 4, no new tier · 22,392 games · high confidence
Can hold: Ahri, Sett, Soraka
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Has it natively: Alistar, Ezreal, Ornn — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Elderwood breakpoint here.
Source build item example also includes Executioner Emblem.
Best Elderwood Comps in Set 18
Not holding the emblem? These are the strongest boards currently fielding an active Elderwood line (3+ units), ranked by raw average placement in live ranked games — a different question than the emblem ranking above, which orders comps by how much an emblem in hand improves them.
Elderwood comps & trait guide →All Set 18 comps →
Elderwood Emblem Overview
The Elderwood Emblem feeds Set 18's other tall origin: like Blossom, Elderwood ladders through 3, 5, 7, 9 and 11 units. Seven champions carry it — Ornn and Xayah at one cost, Alistar and LeBlanc at two, Hecarim at three, Ezreal at four and Gnar at five — giving the trait a body at every price point. Its reward is a board object rather than a stat sheet: Elderwood grants placeable plants, so each threshold hands you something to position instead of a number that quietly ticks up. That distinction matters when you evaluate an emblem, because the payoff arrives in discrete, placeable chunks and rewards thinking about where the extra tier lands on the hexes, not just that you reached it.
When to Use Elderwood Emblem
Elderwood boards are usually mid-ladder: the roster makes 5 comfortable and 7 a stretch, so the emblem most often converts a 4-count into a real threshold or pushes toward 7 with augment help. Four of its seven members cost two gold or less, which is the cheapest entry of any tall origin in the set — a natural 3 is a stage-2 purchase and 5 is a realistic mid-game destination without contorting the board. Above 7 the math turns hostile in the familiar way for an eleven-rung trait: the pool is exhausted at seven bodies, so 9 wants two emblems and 11 wants four. Crafted from Spatula + Chain Vest, it takes an armor component — natural on tanky Elderwood frontlines, but check your Vest demand from items first, and note the Vanguard Emblem competes for the same piece. Because Xayah carries Elderwood alongside both Fae and Rapidfire, the emblem also splashes into boards that only borrowed her for those two traits.
When Not to Slam Elderwood Emblem
An emblem in hand is not automatically a good slam. These are the situations where this one underperforms, derived from Elderwood's own breakpoint ladder, roster size and recipe.
When it only buys progress, not a tier
Elderwood steps 2 units at a time (3 / 5 / 7 / 9 / 11), so an emblem crosses a threshold only when your count is short by exactly one — that means 2, 4, 6, 8 and up (even counts on this ladder). From an odd count it adds a body and no bonus tier, which is usually worth less than the item slot and the component you spent. Count first.
The top of the ladder is not a plan
Elderwood has 7 champions in the set, so 7 is the natural ceiling and 9 / 11 are only reachable with emblems — several of them, on top of fielding the whole pool. Treat those numbers as an opportunistic upgrade if a second emblem appears, never as a line you commit to early.
The first tier rarely needs help
Elderwood activates at 3, and 4 of its champions cost two gold or less — so the opening tier usually assembles on its own by mid-game. Spending an emblem to reach a number you would have hit anyway is the most common way this item gets wasted.
When the component is worth more elsewhere
Crafting costs Spatula + Chain Vest, and the Chain Vest is wanted by armour items for your frontline (Bramble, Sunfire, Gargoyle). If your carry is still missing a core item, the emblem is the more expensive purchase even when it does hit a breakpoint — the trait tier rarely outweighs a finished carry item.
Key Elderwood Champions
The champions that already bring Elderwood — the board your emblem is counting toward. The emblem itself goes on a unit without the trait; these are what it is building around.
Xayah
Xayah is a one-cost with three traits — Elderwood, Fae and Rapidfire — the most trait-efficient holder in the origin; an emblem elsewhere multiplies what she already provides.
Gnar
Gnar tops the roster at five cost with Elderwood, Sprykin and Brawler; late boards fielding him often want the emblem to finish the 7.
Ezreal
Ezreal pairs Elderwood with Executioner, so emblem support keeps the origin alive while he functions as a class carry.
Elderwood Emblem Synergies
Elderwood connects to Brawler (Alistar, Gnar), Spellweaver (LeBlanc), Vanguard (Hecarim), Executioner (Ezreal), Defender (Ornn) and the Fae/Rapidfire pair (Xayah). Frontline classes are especially easy to double-dip with an Elderwood shell. The two cheapest members illustrate the point: Ornn is a one-cost Defender and Xayah is a one-cost with two more origins attached, so the first two points of Elderwood credit almost always arrive carrying class or origin credit you were collecting anyway. Gnar sits at the other end, folding Elderwood, Sprykin and Brawler into a single five-cost slot.
Pro Tips for Elderwood Emblem
- 1Thresholds at 3/5/7/9/11: the emblem does the most work when your board sits one short of 5 or 7.
- 2Four of the seven Elderwood champions cost two or less, so the 3 is rarely worth an emblem — save it for the rung your rolls can't reach.
- 3The Chain Vest recipe competes with armor tank items and with the Vanguard Emblem — craft the emblem when your frontline is already itemized.
- 4The trait pays out in placeable plants, so plan hex space before you commit to another tier, not after.
- 5The live emblem finder shows which current boards convert Elderwood credit into an actual breakpoint.
How to Craft Elderwood Emblem
Recipe
Spatula + Chain Vest
Components
Spatula, Chain Vest