Spellweaver Emblem · Patch 18.5
Best TFT compositions for Spellweaver Emblem in Set 18
About Spellweaver Emblem
Grants Trait
Spellweaver
Breakpoints
Best Compositions for Spellweaver Emblem
These meta compositions benefit the most from adding a Spellweaver Emblem — 15 tracked comps gain something from it, including comps that do not run Spellweaver yet (the finder's Emblem First view). Comps marked with a star hit a new breakpoint with this emblem.
Ranked on patch 18.5, the newest. Server still on 18.4? See this emblem on patch 18.4 data →
Why #1 for Spellweaver: 4.24 avg (Tier S) · unlocks Spellweaver 1 → 2 · 53,654 games · high confidence
Can hold: Diana, Ezreal, Hecarim
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Has it natively: Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Why #2 for Spellweaver: 4.33 avg (Tier A) · Spellweaver 4 → 5, no new tier · 74,984 games · high confidence
Can hold: Alistar, Ornn, Rek'Sai
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Has it natively: Cassiopeia, LeBlanc, Veigar, Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Flora Fatalis Emblem.
Why #3 for Spellweaver: 4.17 avg (Tier S) · Spellweaver 2 → 3, no new tier · 10,184 games · high confidence
Can hold: Lillia, Ornn, Rammus
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Has it natively: Cassiopeia, Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Spellweaver breakpoint here.
Source build item example also includes Defender Emblem.
Why #4 for Spellweaver: 4.53 avg (Tier A) · unlocks Spellweaver 1 → 2 · 6,990 games · high confidence
Can hold: Diana, Hecarim, Morgana
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Has it natively: Alune — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Lunar Emblem.
Why #5 for Spellweaver: 4.28 avg (Tier S) · Spellweaver 2 → 3, no new tier · 76,678 games · high confidence
Can hold: Azir, Rammus, Soraka
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Has it natively: Veigar, Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Spellweaver breakpoint here.
Why #6 for Spellweaver: 4.31 avg (Tier A) · Spellweaver 2 → 3, no new tier · 23,181 games · high confidence
Can hold: Diana, Elder Dragon, Elise
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Has it natively: Alune, Cassiopeia — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Spellweaver breakpoint here.
Why #7 for Spellweaver: 4.37 avg (Tier A) · Spellweaver 2 → 3, no new tier · 28,621 games · high confidence
Can hold: Diana, Hecarim, Ivern
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Has it natively: Alune, Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Spellweaver breakpoint here.
Why #8 for Spellweaver: 4.71 avg (Tier B) · unlocks Spellweaver 1 → 2 · 50,128 games · high confidence
Can hold: Azir, Kennen, Malphite
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Has it natively: Fiddlesticks — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Blackthorn Emblem and Executioner Emblem.
Why #9 for Spellweaver: 4.42 avg (Tier A) · Spellweaver 2 → 3, no new tier · 16,220 games · high confidence
Can hold: Alistar, Hecarim, Kobuko
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Has it natively: LeBlanc, Veigar — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Spellweaver breakpoint here.
Why #10 for Spellweaver: 4.75 avg (Tier B) · unlocks Spellweaver 1 → 2 · 6,907 games · high confidence
Can hold: Alistar, Aphelios, Diana
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Has it natively: Alune — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Fae Emblem.
Best Spellweaver Comps in Set 18
Not holding the emblem? These are the strongest boards currently fielding an active Spellweaver line (2+ units), ranked by raw average placement in live ranked games — a different question than the emblem ranking above, which orders comps by how much an emblem in hand improves them.
Spellweaver comps & trait guide →All Set 18 comps →
Spellweaver Emblem Overview
The Spellweaver Emblem grants Set 18's magic-damage class — 2/4/6 thresholds across the joint-widest class roster: seven champions. Karma and Veigar at one cost, LeBlanc at two, Cassiopeia and Fiddlesticks at three, Ahri at four and Alune at five. The bonus compounds during a fight rather than sitting flat: your team gains Ability Power, Spellweavers gain more, and every time a Spellweaver casts an Ability the team picks up additional Ability Power. That third clause is the one that shapes emblem decisions, because it converts cast frequency into a scaling team buff — more Spellweaver bodies casting means the number climbs faster, independent of the tier you are sitting at.
When to Use Spellweaver Emblem
Spellweaver is the AP spine of the set, and its seven-member roster means natural counts run high — the emblem usually finishes a 4 or pushes a committed board to 6. Crafted from Golden Frying Pan + Needlessly Large Rod, it competes with your AP carry's core component and with the Blossom Emblem, which needs the same Rod; the discipline is the same either way — itemize the carry first. With two one-cost members, early Spellweaver counts are cheap, so the emblem's leverage peaks mid-game when 4 comes into range. There is a holder wrinkle specific to the stacking clause. An emblem holder counts as a Spellweaver for the trait, so putting it on a unit that casts frequently feeds the per-cast bonus as well as the tier count, while putting it on a slow-cycling body buys the tier and nothing more. Seven members also means the 6 is reachable without any emblem at all — which reframes the craft as a way to reach that tier a body short and spend the freed slot on frontline your all-caster board would otherwise lack.
When Not to Slam Spellweaver Emblem
An emblem in hand is not automatically a good slam. These are the situations where this one underperforms, derived from Spellweaver's own breakpoint ladder, roster size and recipe.
When it only buys progress, not a tier
Spellweaver steps 2 units at a time (2 / 4 / 6), so an emblem crosses a threshold only when your count is short by exactly one — that means 1, 3, 5 (odd counts on this ladder). From an even count it adds a body and no bonus tier, which is usually worth less than the item slot and the component you spent. Count first.
The first tier rarely needs help
Spellweaver activates at 2, and 3 of its champions cost two gold or less — so the opening tier usually assembles on its own by mid-game. Spending an emblem to reach a number you would have hit anyway is the most common way this item gets wasted.
When the component is worth more elsewhere
Crafting costs Golden Frying Pan + Needlessly Large Rod, and the Needlessly Large Rod is wanted by ability-power carries (Rabadon's, Jeweled Gauntlet, Blue Buff builds). If your carry is still missing a core item, the emblem is the more expensive purchase even when it does hit a breakpoint — the trait tier rarely outweighs a finished carry item.
It cannot go on a champion that already has the trait
Equipping the Spellweaver Emblem on a Spellweaver champion adds nothing. The holder has to be a unit from outside the trait, which means the emblem also costs you flexibility on that unit's own item build — factor the holder's items into the decision, not just the trait count.
Key Spellweaver Champions
The champions that already bring Spellweaver — the board your emblem is counting toward. The emblem itself goes on a unit without the trait; these are what it is building around.
Fiddlesticks
Fiddlesticks stacks Spellweaver with Defender and Flora Fatalis — the most trait-dense caster in the set.
Ahri
Ahri pairs Spellweaver with Blossom at four cost; she's the class's standard late carry, and tiers past 4 revolve around boards built on her.
Veigar
One cost, three traits (Blackthorn/Sprykin/Spellweaver) — the cheapest way to hold class credit while the emblem works elsewhere.
Spellweaver Emblem Synergies
Spellweaver bridges Blossom twice (Karma, Ahri), Coven (Cassiopeia), Elderwood (LeBlanc), Blackthorn/Sprykin (Veigar), Defender/Flora Fatalis (Fiddlesticks) and Lunar/Attuned (Alune) — nearly every origin with an AP identity routes through this class. Fiddlesticks is the standout, since he is one of only two Flora Fatalis champions in the set and simultaneously a Defender, making a single three-cost slot count toward three separate traits. Karma and Veigar do the cheap version of the same trick at one gold each, which is why a Spellweaver 2 costs almost nothing to hold while you decide whether the vertical is worth the Rod.
Pro Tips for Spellweaver Emblem
- 1Even thresholds on a wide roster: the emblem's most common conversion is 3→4.
- 2The Rod cost is your AP carry's core component — itemize the carry first, always, and note the Blossom Emblem wants the same piece.
- 3The trait grants extra Ability Power on every Spellweaver cast, so the emblem does more on a frequent caster than on a body added purely for the count.
- 4Seven members means Spellweaver 6 is possible without an emblem — the emblem's payoff there is the slot you can give back to frontline.
- 5Check the live rankings for which Spellweaver boards are being played as the meta settles.
How to Craft Spellweaver Emblem
Recipe
Golden Frying Pan + Needlessly Large Rod
Components
Golden Frying Pan, Needlessly Large Rod