Vanguard Emblem · Patch 18.5
Best TFT compositions for Vanguard Emblem in Set 18
About Vanguard Emblem
Grants Trait
Vanguard
Breakpoints
Best Compositions for Vanguard Emblem
These meta compositions benefit the most from adding a Vanguard Emblem — 23 tracked comps gain something from it, including comps that do not run Vanguard yet (the finder's Emblem First view). Comps marked with a star hit a new breakpoint with this emblem.
Ranked on patch 18.5, the newest. Server still on 18.4? See this emblem on patch 18.4 data →
Why #1 for Vanguard: 4.32 avg (Tier A) · Vanguard 4 → 5, no new tier · 24,164 games · high confidence
Can hold: Alune, Cassiopeia, Elder Dragon
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Has it natively: Diana, Elise, Sentinel, Taric — not a holder
Board order · holder strength not yet modeled
Why #2 for Vanguard: 4.37 avg (Tier A) · Vanguard 4 → 5, no new tier · 30,295 games · high confidence
Can hold: Alune, Ivern, Lillia
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Has it natively: Diana, Hecarim, Sentinel, Taric — not a holder
Board order · holder strength not yet modeled
Why #3 for Vanguard: 4.39 avg (Tier A) · unlocks Vanguard 1 → 2 · 11,390 games · high confidence
Can hold: Azir, Malphite, Rek'Sai
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Has it natively: Diana — not a holder
Board order · holder strength not yet modeled
Why #4 for Vanguard: 4.43 avg (Tier A) · unlocks Vanguard 1 → 2 · 67,446 games · high confidence
Can hold: Alistar, Ezreal, Gnar
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Has it natively: Taric — not a holder
Board order · holder strength not yet modeled
Why #5 for Vanguard: 4.13 avg (Tier S) · Vanguard 2 → 3, no new tier · 140,899 games · high confidence
Can hold: Elder Dragon, Gnar, Pebbles
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Has it natively: Sentinel, Taric — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Vanguard breakpoint here.
Why #6 for Vanguard: 4.45 avg (Tier A) · Vanguard 4 → 5, no new tier · 2,010 games · medium confidence
Can hold: Camille, Warwick, Brambleback
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Has it natively: Diana, Elise, Hecarim, Sentinel — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Ravager Emblem.
Why #7 for Vanguard: 4.46 avg (Tier A) · unlocks Vanguard 1 → 2 · 20,349 games · high confidence
Can hold: Aphelios, Kayle, Leona
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Has it natively: Diana — not a holder
Board order · holder strength not yet modeled
Why #8 for Vanguard: 4.22 avg (Tier S) · Vanguard 2 → 3, no new tier · 35,873 games · high confidence
Can hold: Alistar, Aphelios, Ezreal
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Has it natively: Diana, Hecarim — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Vanguard breakpoint here.
Source build item example also includes Elderwood Emblem.
Why #9 for Vanguard: 4.54 avg (Tier A) · Vanguard 4 → 5, no new tier · 7,282 games · high confidence
Can hold: Alune, Morgana, Pebbles
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Has it natively: Diana, Hecarim, Sentinel, Taric — not a holder
Board order · holder strength not yet modeled
Source build item example also includes Lunar Emblem.
Why #10 for Vanguard: 4.26 avg (Tier S) · Vanguard 2 → 3, no new tier · 50,148 games · high confidence
Can hold: Ezreal, Kha'Zix, Ornn
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Has it natively: Diana, Hecarim — not a holder
Board order · holder strength not yet modeled
Strong base board, but this emblem does not unlock a new Vanguard breakpoint here.
Best Vanguard Comps in Set 18
Not holding the emblem? These are the strongest boards currently fielding an active Vanguard line (2+ units), ranked by raw average placement in live ranked games — a different question than the emblem ranking above, which orders comps by how much an emblem in hand improves them.
Vanguard comps & trait guide →All Set 18 comps →
Vanguard Emblem Overview
The Vanguard Emblem returns in Set 18 with its familiar 2/4/6 ladder across six champions: Rakan at one cost, Elise at two, Diana and Hecarim at three, Sentinel at four and Taric at five. Alongside Brawler, it's one of only two emblems to survive the Set 17 rotation. Its bonus is a shield rather than a stat: at combat start, and again after dropping below a Health threshold, Vanguards gain a shield scaled to their max Health for a duration. Two shields per Vanguard is the detail that matters — the trait's output scales with how many bodies carry it, so each additional Vanguard adds mitigation twice rather than nudging a shared number upward.
When to Use Vanguard Emblem
Vanguard's even ladder and mid-cost roster make the emblem a mid-game tool: counts of 3 are common once Diana or Hecarim join, and the emblem completes the 4 without a body. Because shields land per Vanguard, the emblem is doing something structurally different here than on a team-wide trait — it converts a unit that was not a Vanguard into a second shielded body, so you gain both the tier and a new place for the effect to apply. That makes holder choice more consequential than usual: a durable frontline unit turns the emblem into real mitigation, while a backline body that dies to the first spell banks the tier and wastes the shields. Crafted from Golden Frying Pan + Chain Vest — the Vest overlaps armor tank items and the Elderwood Emblem draws on the same component, so the usual rule applies: finish your main tank's items before spending components on trait credit. Six members means the 6 exists without an emblem, though only by handing the class every frontline slot on the board.
When Not to Slam Vanguard Emblem
An emblem in hand is not automatically a good slam. These are the situations where this one underperforms, derived from Vanguard's own breakpoint ladder, roster size and recipe.
When it only buys progress, not a tier
Vanguard steps 2 units at a time (2 / 4 / 6), so an emblem crosses a threshold only when your count is short by exactly one — that means 1, 3, 5 (odd counts on this ladder). From an even count it adds a body and no bonus tier, which is usually worth less than the item slot and the component you spent. Count first.
The first tier rarely needs help
Vanguard activates at 2, and 2 of its champions cost two gold or less — so the opening tier usually assembles on its own by mid-game. Spending an emblem to reach a number you would have hit anyway is the most common way this item gets wasted.
When the component is worth more elsewhere
Crafting costs Golden Frying Pan + Chain Vest, and the Chain Vest is wanted by armour items for your frontline (Bramble, Sunfire, Gargoyle). If your carry is still missing a core item, the emblem is the more expensive purchase even when it does hit a breakpoint — the trait tier rarely outweighs a finished carry item.
It cannot go on a champion that already has the trait
Equipping the Vanguard Emblem on a Vanguard champion adds nothing. The holder has to be a unit from outside the trait, which means the emblem also costs you flexibility on that unit's own item build — factor the holder's items into the decision, not just the trait count.
Key Vanguard Champions
The champions that already bring Vanguard — the board your emblem is counting toward. The emblem itself goes on a unit without the trait; these are what it is building around.
Diana
Diana's Lunar/Ravager/Vanguard triple means emblem support near her compounds three traits at once.
Sentinel
Sentinel pairs Vanguard with Riftbeast and Invoker at four cost — the class's most efficient late body.
Hecarim
Hecarim links Vanguard to Elderwood at three cost, which matters on a board already climbing that origin's long ladder.
Vanguard Emblem Synergies
Vanguard reaches Fae/Juggernaut (Rakan), Coven (Elise), Lunar/Ravager (Diana), Elderwood (Hecarim), Riftbeast/Invoker (Sentinel) and Emerald Aspect (Taric) — the class is Set 18's frontline connective tissue, same role it played last set. Two of those bridges lead into traits with no recipe of their own: Elise is a Coven body and Rakan is a Juggernaut, so a Vanguard board is quietly accumulating credit in two classes nobody in the lobby can craft toward. Taric is the roster's only route to Emerald Aspect, which makes his five-cost slot a genuine trait decision rather than a stat upgrade.
Pro Tips for Vanguard Emblem
- 1Even thresholds: the emblem is live at odd Vanguard counts, most often 3→4.
- 2Chain Vest is a contested tank component and the Elderwood Emblem wants it too — craft after your frontline itemization is settled.
- 3Shields are granted per Vanguard, twice each fight, so put the emblem on a unit that survives long enough to use both.
- 4Six members means Vanguard 6 is reachable without an emblem, but only by spending every frontline slot on the class.
- 5One of two emblems that carried over from Set 17 — but its comp homes are new; check the live finder rather than trusting last set's instincts.
How to Craft Vanguard Emblem
Recipe
Golden Frying Pan + Chain Vest
Components
Golden Frying Pan, Chain Vest