C

Vanguard Mama Beak

Carry: Mama BeakAvg Placement: 4.90Games: 3,889Pick Rate: 0.14%Play Style: Roll at 7

Comp data through 2026-10-23 · Set 18

Final board

8 units
Opponent side
SentinelSentinel
HecarimHecarim
EvenshroudProtector's VowSunfire Cape
DianaDiana
BramblebackBrambleback
TaricTaric
RengarRengar
Ravager EmblemEdge of NightGuinsoo's Rageblade
ApheliosAphelios
Mama BeakMama Beak
Guinsoo's RagebladeKraken's FuryRed Buff
Role-based layout — not positioning from matches. Adjust hexes for your opponent in the Builder.

Key champions & items

Most-played builds for this comp.

Mama Beak

Mama Beak

3.00 avg
Guinsoo's RagebladeGuinsoo's Rageblade
Kraken's FuryKraken's Fury
Red BuffRed Buff
Hecarim

Hecarim

3.07 avg
EvenshroudEvenshroud
Protector's VowProtector's Vow
Sunfire CapeSunfire Cape
Rengar

Rengar

3.98 avg
Ravager EmblemRavager Emblem
Edge of NightEdge of Night
Guinsoo's RagebladeGuinsoo's Rageblade

Active traits

Vanguard4Riftbeast3Lunar2Rapidfire2Ravager2Rival1Emerald Aspect1
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Units only023fa4034244223ef3f3428430TFTSet18

Build toward this comp

Popular lineups at each level. Adapt to your shops; these are separate options, not a fixed upgrade path.

Level 5

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Mama Beak
Mama Beak
Krug
Krug

Level 6

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Mama Beak
Mama Beak
Krug
Krug
Scuttlecrab
Scuttlecrab

Level 7

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Zyra
Zyra
Mama Beak
Mama Beak
Krug
Krug
Sentinel
Sentinel

Aggregated from ranked play · Updated · Early items and positions aren’t tracked.

Your Lunar Emblem here

Breakpoint
  • Lunar 2 → 3 ★

Can hold it (6)

Hecarim, Rengar, Brambleback, Mama Beak, Sentinel, Taric

Already has the trait (2)

Aphelios, Diana — an emblem on them changes nothing.

Which legal holder performs best is not modeled — per-holder outcomes are not tracked for emblems. Legality comes from the unit's native traits in reference data. Back to the finder →

Item priority

How often each item appears across the 3,302 tracked games of this comp, and the average placement of games holding it. The comp's own average (4.88) is the control. Ordered by frequency — a rare item with a great average is survivorship, not a slam.

  • Guinsoo's Rageblade
    Guinsoo's Rageblade
    100%
    4.76-0.12 vs comp
  • Gargoyle Stoneplate
    Gargoyle Stoneplate
    72%
    4.76-0.12 vs comp
  • Spirit Visage
    Spirit Visage
    56%
    4.67-0.22 vs comp
  • Protector's Vow
    Protector's Vow
    42%
    4.51-0.37 vs comp
  • Edge of Night
    Edge of Night
    41%
    4.56-0.32 vs comp
  • Kraken's Fury
    Kraken's Fury
    38%
    4.81-0.08 vs comp
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How it's played

Roll at 7. Reroll line: the tracked players stopped at level 7 and rolled for upgrades there.

That is a leveling label, not a stage-by-stage plan. Exact roll timings are not tracked for this comp, so none are shown — adjust your timing to your health, economy and upgrades.

Augments that hand you an emblem

From the set's augment list. No pick-rate or placement is attached, because augment statistics are not tracked for this comp.

Random emblem: Backline Blueprint, Branching Out, Branching Out+, Flexible, Frontline Foundation, Hard Commit, Legion Of Threes, Spreading Roots, Spreading Roots+, Tactician's Kitchen, The Trait Tree, The Trait Tree+, Trait Ladder, We Stick Together.

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