B

Juggernaut Zyra

Carry: ZyraAvg Placement: 4.59Games: 38,687Pick Rate: 1.27%Play Style: Fast 8

Comp data through 2026-10-22 · Set 18

Final board

8 units
Opponent side
ViVi
Gargoyle StoneplateProtector's VowWarmog's Armor
AmumuAmumu
Gargoyle StoneplateProtector's VowSunfire Cape
SejuaniSejuani
RakanRakan
YorickYorick
ScuttlecrabScuttlecrab
NidaleeNidalee
Guinsoo's RagebladeRabadon's DeathcapVoid Staff
ZyraZyra
Archangel's StaffArchangel's StaffHextech Gunblade
Role-based layout — not positioning from matches. Adjust hexes for your opponent in the Builder.

Key champions & items

Most-played builds for this comp.

Zyra

Zyra

4.08 avg
Archangel's StaffArchangel's Staff
Archangel's StaffArchangel's Staff
Hextech GunbladeHextech Gunblade
Nidalee

Nidalee

3.63 avg
Guinsoo's RagebladeGuinsoo's Rageblade
Rabadon's DeathcapRabadon's Deathcap
Void StaffVoid Staff
Amumu

Amumu

3.56 avg
Gargoyle StoneplateGargoyle Stoneplate
Protector's VowProtector's Vow
Sunfire CapeSunfire Cape
Vi

Vi

4.49 avg
Gargoyle StoneplateGargoyle Stoneplate
Protector's VowProtector's Vow
Warmog's ArmorWarmog's Armor

Active traits

Juggernaut6Summoner2Primal2Thornmaiden1
Edit in Builder →
Units only0242043a42742643743c3ed41bTFTSet18

Build toward this comp

Popular lineups at each level. Adapt to your shops; these are separate options, not a fixed upgrade path.

Level 5

Rakan
Rakan
Yorick
Yorick
Yunara
Yunara
Karma
Karma
Vi
Vi

Level 6

Rakan
Rakan
Sejuani
Sejuani
Yorick
Yorick
Yunara
Yunara
Karma
Karma
Scuttlecrab
Scuttlecrab

Level 7

Rakan
Rakan
Sejuani
Sejuani
Yorick
Yorick
Zyra
Zyra
Nidalee
Nidalee
Scuttlecrab
Scuttlecrab
Vi
Vi

Aggregated from ranked play · Updated · Early items and positions aren’t tracked.

Your Inferno Emblem here

Breakpoint
  • Inferno 1 → 2 ★

Can hold it (7)

Rakan, Sejuani, Yorick, Zyra, Nidalee, Scuttlecrab, Vi

Already has the trait (1)

Amumu — an emblem on them changes nothing.

Which legal holder performs best is not modeled — per-holder outcomes are not tracked for emblems. Legality comes from the unit's native traits in reference data. Back to the finder →

Item priority

How often each item appears across the 18,003 tracked games of this comp, and the average placement of games holding it. The comp's own average (4.57) is the control. Ordered by frequency — a rare item with a great average is survivorship, not a slam.

  • Archangel's Staff
    Archangel's Staff
    100%
    4.23-0.34 vs comp
  • Gargoyle Stoneplate
    Gargoyle Stoneplate
    96%
    4.42-0.14 vs comp
  • Warmog's Armor
    Warmog's Armor
    73%
    4.28-0.28 vs comp
  • Hextech Gunblade
    Hextech Gunblade
    70%
    4.31-0.26 vs comp
  • Guinsoo's Rageblade
    Guinsoo's Rageblade
    59%
    4.41-0.16 vs comp
  • Void Staff
    Void Staff
    52%
    4.28-0.29 vs comp
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How it's played

Fast 8. Tempo line: the tracked players pushed to level 8 before rolling for the board.

That is a leveling label, not a stage-by-stage plan. Exact roll timings are not tracked for this comp, so none are shown — adjust your timing to your health, economy and upgrades.

Augments that hand you an emblem

From the set's augment list. No pick-rate or placement is attached, because augment statistics are not tracked for this comp.

Random emblem: Backline Blueprint, Branching Out, Branching Out+, Flexible, Frontline Foundation, Hard Commit, Legion Of Threes, Spreading Roots, Spreading Roots+, Tactician's Kitchen, The Trait Tree, The Trait Tree+, Trait Ladder, We Stick Together.

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Variations of Juggernaut Zyra

Boards tracked separately that play as the same comp. Differences are listed as observed — a lower average here is one line's result, not advice to switch.

with Hunter

4.69 avg

18,589 tracked games

Ashe
Maokai
Sejuani
Sivir
Yorick
Zyra
Amumu
Scuttlecrab
Vi

with Azir

5.20 avg

3,450 tracked games

Azir
Rakan
Sejuani
Yorick
Zyra
Amumu
Scuttlecrab
Vi
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