D

Flora Fatalis Kha'Zix

Avg Placement: 5.42Games: 2,059Pick Rate: 0.18%Play Style: Roll at 7
Units only — no items, stars or positions. 0241f3f13fa40340c4003ffTFTSet18

Overview

Patience defines Flora Fatalis Kha'Zix: the board holds level 7 and rolls steadily until Fiddlesticks caps out at three stars. The Enchanted Wilds sample says Tier D: 5.42 average placement from 2,059 recorded lobbies.

In the wider field it ranks #54 of 57 by placement, sitting trailing the 5.21 Tier-D median by 0.21 as 6th among 9 Tier-D comps. With only 0.18% of lobbies playing it (median 0.89 percent), you will rarely fight anyone for its units.

Final board

Grouped by Riot role, not positioning — the source publishes no hex placements.
Edit this board in the Builder →

Frontline roles (Tank / Fighter)

Ornn
1
Ornn
Diana
3
Diana
Hecarim
3
Hecarim
Fiddlesticks
3★
Fiddlesticks

Backline roles (Caster / Marksman / Assassin / Specialist)

Azir
3
Azir
Kha'Zix
3★
Kha'Zix
Ezreal
4
Ezreal

Active Traits

Elderwood3Defender2Executioner2Vanguard2Rival1Flora Fatalis1

Recommended Item Builds

Most-played three-item build per carry, with the average placement of games holding that build.

Kha'Zix
3
Kha'Zix
★ Main carry
Hand Of JusticeRabadon's DeathcapStriker's Flail
3.70
avg place
Fiddlesticks
3
Fiddlesticks
CrownguardGargoyle StoneplateWarmogs Armor
4.93
avg place

Item priority

How often each item appears across the 2,059 tracked games of this comp, and the average placement of games holding it. The comp's own average (5.42) is the control. Ordered by frequency — a rare item with a great average is survivorship, not a slam.

  • Gargoyle Stoneplate
    Gargoyle Stoneplate
    78%
    5.09-0.33 vs comp
  • Hand Of Justice
    Hand Of Justice
    76%
    5.12-0.30 vs comp
  • Warmogs Armor
    Warmogs Armor
    61%
    5.07-0.35 vs comp
  • Rabadon's Deathcap
    Rabadon's Deathcap
    49%
    5.01-0.41 vs comp
  • Guinsoo's Rageblade
    Guinsoo's Rageblade
    44%
    5.36-0.06 vs comp
  • Giant Slayer
    Giant Slayer
    22%
    4.81-0.61 vs comp

How it's played

Roll at 7. Reroll line: the tracked players stopped at level 7 and rolled for upgrades there.

The leveling label is the source's. Stage-by-stage leveling, roll timing and early / mid boards are not published by the source, so none are shown here.

Augments that hand you an emblem

From the set's augment list. No pick-rate or placement is attached: the source publishes no augment statistics for this comp.

Random emblem: Backline Blueprint, Branching Out, Branching Out+, Flexible, Frontline Foundation, Hard Commit, Legion Of Threes, Spreading Roots, Spreading Roots+, Tactician's Kitchen, The Trait Tree, The Trait Tree+, Trait Ladder, We Stick Together.