Invoker + Lunar Emblem Comps · Patch 18.5
On Patch 18.5, 7 of the 36 comps on the Set 18 tier list take both an Invoker and a Lunar Emblem — each emblem finds its own legal holder and switches its trait on. Invoker unlocks a new tier on 7 of them; Lunar does on 7. The strongest is Lunar Aphelios, averaging 4.50.
Best comps for Invoker + Lunar
Ranked the way the emblem finder ranks this pair: boards where both emblems do real work first, strongest answer on top. Each card names the legal holders for both emblems.
Why #1 for Invoker + Lunar: Invoker: splash unlock · Lunar: build-around unlock · 4.50 avg (Tier A) · unlocks Invoker 2 → 3 · 59,072 games · high confidence
Holders: Invoker → Aphelios · Lunar → Varus
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One legal placement · holder strength not yet modeled
Why #2 for Invoker + Lunar: Invoker: splash unlock · Lunar: splash unlock · 4.39 avg (Tier A) · unlocks Invoker 2 → 3 · 23,227 games · high confidence
Holders: Invoker → Alune · Lunar → Cassiopeia
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One legal placement · holder strength not yet modeled
Why #3 for Invoker + Lunar: Invoker: splash unlock · Lunar: splash unlock · 4.43 avg (Tier A) · unlocks Invoker 2 → 3 · 37,348 games · high confidence
Holders: Invoker → Alune · Lunar → Hecarim
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One legal placement · holder strength not yet modeled
Why #4 for Invoker + Lunar: Invoker: build-around unlock · Lunar: splash unlock · 4.62 avg (Tier B) · unlocks Invoker 4 → 5 · 7,282 games · high confidence
Holders: Invoker → Alune (pictured) · Lunar → Morgana (pictured)
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One legal placement · holder strength not yet modeled
Source build item example already shows Lunar Emblem and Invoker Emblem — that's the emblem you selected, not a second copy.
Why #5 for Invoker + Lunar: Invoker: splash unlock · Lunar: splash unlock · 4.74 avg (Tier B) · unlocks Invoker 1 → 2 · 9,412 games · high confidence
Holders: Invoker → Aphelios · Lunar → Rakan
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One legal placement · holder strength not yet modeled
Source build item example also includes Rapidfire Emblem and Vanguard Emblem.
Why #6 for Invoker + Lunar: Invoker: splash unlock · Lunar: splash unlock · 4.82 avg (Tier C) · unlocks Invoker 1 → 2 · 11,277 games · high confidence
Holders: Invoker → Aphelios · Lunar → Hecarim
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One legal placement · holder strength not yet modeled
Why #7 for Invoker + Lunar: Invoker: splash unlock · Lunar: splash unlock · 4.72 avg (Tier B) · unlocks Invoker 1 → 2 · 1,868 games · medium confidence
Holders: Invoker → Diana · Lunar → Camille
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One legal placement · holder strength not yet modeled
Invoker Emblem
Breakpoints 2345
Held on these boards by Alune (3), Aphelios (3), Diana (1).
Native Invoker units (the line it counts toward — they cannot hold it): Pebbles, Teemo, Kog'Maw, Morgana, Sentinel.
Lunar Emblem
Breakpoints 2345
Held on these boards by Hecarim (2), Camille (1), Cassiopeia (1), Morgana (1).
Native Lunar units (the line it counts toward — they cannot hold it): Diana, Aphelios, Alune.
Other emblem pairs
FAQ
What is the best comp for Invoker and Lunar Emblems together?
On Patch 18.5 live ranked data, the strongest tracked board that uses both is Lunar Aphelios, averaging 4.50 across 59,072 games. 7 comps use both emblems this patch.
Can you play Invoker and Lunar Emblems on the same board?
Yes — 7 comps on the current tier list can place both, each on its own legal holder, with both traits switched on.
Who should hold the Invoker and Lunar Emblems?
A unit without the trait already. Across these boards the Invoker Emblem most often goes on Alune, Aphelios, Diana, and the Lunar Emblem on Hecarim, Camille, Cassiopeia, Morgana.