B

Rapidfire Mama Beak

Carry: Mama BeakAvg Placement: 4.58▲Games: 13,416Pick Rate: 0.94%Play Style: Roll at 7

Comp data through 2026-10-27 · Set 18

Final board

7 units
Opponent side
SentinelSentinel
HecarimHecarim
Bramble VestGargoyle StoneplateSpirit Visage
AlistarAlistar
KrugKrug
CrownguardEvenshroudSunfire Cape
ZyraZyra
Archangel's StaffRed BuffSpear of Shojin
XayahXayah
Mama BeakMama Beak
Guinsoo's RagebladeHextech GunbladeTitan's Resolve
Role-based layout — not positioning from matches. Adjust hexes for your opponent in the Builder.

Key champions & items

Most-played builds for this comp.

Mama Beak

Mama Beak

4.59 avg
Guinsoo's RagebladeGuinsoo's Rageblade
Hextech GunbladeHextech Gunblade
Titan's ResolveTitan's Resolve
Hecarim

Hecarim

3.44 avg
Bramble VestBramble Vest
Gargoyle StoneplateGargoyle Stoneplate
Spirit VisageSpirit Visage
Krug

Krug

3.21 avg
CrownguardCrownguard
EvenshroudEvenshroud
Sunfire CapeSunfire Cape
Zyra

Zyra

3.31 avg
Archangel's StaffArchangel's Staff
Red BuffRed Buff
Spear of ShojinSpear of Shojin

Active traits

Elderwood3Riftbeast3Brawler2Rapidfire2Summoner2Vanguard2Thornmaiden1
Edit in Builder →
Units only024393eb40342240f43c428TFTSet18

Build toward this comp

Popular lineups at each level. Adapt to your shops; these are separate options, not a fixed upgrade path.

Level 5

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Mama Beak
Mama Beak
Krug
Krug

Level 6

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Mama Beak
Mama Beak
Krug
Krug
Scuttlecrab
Scuttlecrab

Level 7

Alistar
Alistar
Hecarim
Hecarim
Xayah
Xayah
Zyra
Zyra
Mama Beak
Mama Beak
Krug
Krug
Sentinel
Sentinel

Aggregated from ranked play · Updated · Early items and positions aren’t tracked.

Your Lunar Emblem + Rapidfire Emblem here

Breakpoint
  • Rapidfire 2 → 3 ★

Can hold it (7)

Alistar, Hecarim, Xayah, Zyra, Mama Beak, Krug, Sentinel

Already has the trait (0)

None.

One legal placement: Lunar → Hecarim · Rapidfire → Alistar

Which legal holder performs best is not modeled — per-holder outcomes are not tracked for emblems. Legality comes from the unit's native traits in reference data. Back to the finder →

Item priority

How often each item appears across the 13,416 tracked games of this comp, and the average placement of games holding it. The comp's own average (4.58) is the control. Ordered by frequency — a rare item with a great average is survivorship, not a slam.

  • Guinsoo's Rageblade
    Guinsoo's Rageblade
    100%
    4.59+0.01 vs comp
  • Hextech Gunblade
    Hextech Gunblade
    88%
    4.45-0.13 vs comp
  • Gargoyle Stoneplate
    Gargoyle Stoneplate
    86%
    4.44-0.14 vs comp
  • Titan's Resolve
    Titan's Resolve
    64%
    4.46-0.12 vs comp
  • Spirit Visage
    Spirit Visage
    60%
    4.35-0.23 vs comp
  • Evenshroud
    Evenshroud
    43%
    4.26-0.32 vs comp
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How it's played

Roll at 7. Reroll line: the tracked players stopped at level 7 and rolled for upgrades there.

That is a leveling label, not a stage-by-stage plan. Exact roll timings are not tracked for this comp, so none are shown — adjust your timing to your health, economy and upgrades.

Augments that hand you an emblem

From the set's augment list. No pick-rate or placement is attached, because augment statistics are not tracked for this comp.

Random emblem: Backline Blueprint, Branching Out, Branching Out+, Flexible, Frontline Foundation, Hard Commit, Legion Of Threes, Spreading Roots, Spreading Roots+, Tactician's Kitchen, The Trait Tree, The Trait Tree+, Trait Ladder, We Stick Together.

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