C

Defender Cassiopeia

Carry: CassiopeiaAvg Placement: 4.85Games: 16,216Pick Rate: 0.94%Play Style: Roll at 7

Comp data through 2026-10-27 · Set 18

Final board

7 units
Opponent side
FiddlesticksFiddlesticks
Ionic SparkProtector's VowSunfire Cape
RammusRammus
Bramble VestDragon's ClawSpirit Visage
LilliaLillia
Adaptive HelmProtector's VowProtector's Vow
LeonaLeona
OrnnOrnn
ShenShen
CassiopeiaCassiopeia
Archangel's StaffBlue BuffHextech Gunblade
Role-based layout — not positioning from matches. Adjust hexes for your opponent in the Builder.

Key champions & items

Most-played builds for this comp.

Cassiopeia

Cassiopeia

4.45 avg
Archangel's StaffArchangel's Staff
Blue BuffBlue Buff
Hextech GunbladeHextech Gunblade
Rammus

Rammus

3.64 avg
Bramble VestBramble Vest
Dragon's ClawDragon's Claw
Spirit VisageSpirit Visage
Fiddlesticks

Fiddlesticks

3.27 avg
Ionic SparkIonic Spark
Protector's VowProtector's Vow
Sunfire CapeSunfire Cape
Lillia

Lillia

3.90 avg
Adaptive HelmAdaptive Helm
Protector's VowProtector's Vow
Protector's VowProtector's Vow

Active traits

Defender6Spellweaver2Flora Fatalis1
Edit in Builder →
Units only0241141f42b3f6421400412TFTSet18

Build toward this comp

Popular lineups at each level. Adapt to your shops; these are separate options, not a fixed upgrade path.

Level 5

Cassiopeia
Cassiopeia
Leona
Leona
Ornn
Ornn
Shen
Shen
Fiddlesticks
Fiddlesticks

Level 6

Cassiopeia
Cassiopeia
Leona
Leona
Ornn
Ornn
Rammus
Rammus
Shen
Shen
Fiddlesticks
Fiddlesticks

Level 7

Cassiopeia
Cassiopeia
Leona
Leona
Lillia
Lillia
Ornn
Ornn
Rammus
Rammus
Shen
Shen
Fiddlesticks
Fiddlesticks

Aggregated from ranked play · Updated · Early items and positions aren’t tracked.

Your Flora Fatalis Emblem + Inferno Emblem here

Breakpoint
  • Flora Fatalis 1 → 2 ★
  • Inferno 1 → 2 ★

Can hold it (6)

Cassiopeia, Leona, Lillia, Ornn, Rammus, Shen

Already has the trait (1)

Fiddlesticks — an emblem on them changes nothing.

One legal placement: Flora Fatalis → Leona · Inferno → Cassiopeia

Which legal holder performs best is not modeled — per-holder outcomes are not tracked for emblems. Legality comes from the unit's native traits in reference data. Back to the finder →

Item priority

How often each item appears across the 16,216 tracked games of this comp, and the average placement of games holding it. The comp's own average (4.85) is the control. Ordered by frequency — a rare item with a great average is survivorship, not a slam.

  • Archangel's Staff
    Archangel's Staff
    98%
    4.63-0.22 vs comp
  • Hextech Gunblade
    Hextech Gunblade
    80%
    4.69-0.16 vs comp
  • Sunfire Cape
    Sunfire Cape
    46%
    4.55-0.31 vs comp
  • Ionic Spark
    Ionic Spark
    45%
    4.53-0.32 vs comp
  • Spirit Visage
    Spirit Visage
    44%
    4.44-0.42 vs comp
  • Adaptive Helm
    Adaptive Helm
    39%
    4.41-0.44 vs comp
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How it's played

Roll at 7. Reroll line: the tracked players stopped at level 7 and rolled for upgrades there.

That is a leveling label, not a stage-by-stage plan. Exact roll timings are not tracked for this comp, so none are shown — adjust your timing to your health, economy and upgrades.

Augments that hand you an emblem

From the set's augment list. No pick-rate or placement is attached, because augment statistics are not tracked for this comp.

  • Consuming Flora — Gain a Flora Fatalis emblem.

Random emblem: Backline Blueprint, Branching Out, Branching Out+, Flexible, Frontline Foundation, Hard Commit, Legion Of Threes, Spreading Roots, Spreading Roots+, Tactician's Kitchen, The Trait Tree, The Trait Tree+, Trait Ladder, We Stick Together.

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