Hunter TFT Comps & Guide · Patch 18.4
Hunter activates at 2 and peaks at 5 units in Set 18. Below are the 3 strongest tracked comps that field an active Hunter line on Patch 18.4, ranked by average placement in live ranked games.
Best Hunter comps
Every board here runs at least 2 natural Hunter units. Holders under each card are the units on that board that can legally take a Hunter Emblem.
2 Hunter (2 active) · Hunter Emblem holders: Malphite, Rek'Sai, Kog'Maw, Krug, Nidalee, Sentinel
2 Hunter (2 active) · Hunter Emblem holders: Ivern, Kennen, Maokai, Rakan, Amumu, Taric, Vi
2 Hunter (2 active) · Hunter Emblem holders: Elder Dragon, Gnar, Kennen, Sett, Yorick, Amumu
Key units in Hunter comps
The champions that show up most across the boards above, Hunter or not.
- Ashe2/35

- Kennen2/3 · splash5

- Amumu2/3 · splash4

- Sivir2/34

- Cinderling2/31

- Elder Dragon1/3 · splash5

- Gnar1/3 · splash5

- Ivern1/3 · splash5

Hunter champions
Hunter Emblem: how to get it and who holds it
The Hunter Emblem is craftable from Frying Pan + B.F. Sword.
Put it on a unit without Hunter — on a native Hunter champion it adds nothing. One emblem is one fewer Hunter unit you need to reach the next breakpoint. Best comps for the Hunter Emblem →
Hunter FAQ
How many Hunter units do you need in TFT?
Hunter activates at 2 units and its breakpoints are 2, 3, 4, 5. 5 champions carry the trait in Set 18.
What is the best Hunter comp on Patch 18.4?
On current live ranked data the strongest tracked board running Hunter is Hunter Sivir, averaging 4.58 across 15,788 games with 2 Hunter units.
How do you get the Hunter Emblem?
The Hunter Emblem is craftable from Frying Pan + B.F. Sword.
Who should hold the Hunter Emblem?
A unit that does not already have Hunter — an emblem on a native Hunter champion adds nothing. Each comp on this page lists its legal holders.